Nexus neverwinter nights 22/9/2023 As with that module, I'll document my experience of learning the toolset and making a module, from my perspective as a beginner, which I hope will serve to inspire other beginners to give it a try if they haven't already. Trouble In Rainesfere took two weeks to complete, not counting the viewing of the toolset tutorial videos that inspired me to create it in the first place. That said, I intend for this to be the kind of module that I myself enjoy playing, and I'll judge my success or failure by how well I accomplish this. As a learning experience, a smaller scope can prevent constant revisionism as one's skill and experience grows, by enabling the project to be completed quickly enough that such desires don't have time to develop. Any first work with a new set of tools should be small, in my opinion. From that, I'll decide what will be done.įor my first venture in NWN2 questmaking, I elected to begin with something relatively limited in scope. In the meantime, I've been tinkering, reading the forums, and browsing the Vault's script repository, to determine what can be done in this toolset. I just can't really start on it until I have a decent-sized block of time I can spend on it, and I expect that will be this summer. I decided some time ago that I would make an adventure module for Neverwinter Nights, after my earlier Dragon Age: Origins quest mod experiment.
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